feat: add SPEED_AND_DISTANCE combo and ALL orchestrator (PR 5) - #64
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Extract shared trace renderer from distance.py, add dim/spotlight helpers, run_all batching over a single VideoTrackingSession, and wire new modes in main. Co-authored-by: Cursor <cursoragent@cursor.com>
DISTANCE shows direction dots and distance chips only; SPEED_AND_DISTANCE keeps m/s badges plus distance. Co-authored-by: Cursor <cursoragent@cursor.com>
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Summary
SPEED_AND_DISTANCEwrapper around PR4’s shared renderer (--track-idspotlight optional).ALL/run_all.py: one session → five outputs.Demo
Follow-all:
Spotlight (
--track-id):All demos
Scope
In:
speed_and_distance.py,run_all.py,Mode.SPEED_AND_DISTANCE/Mode.ALL,--track-idOut: goal shading (PR6), ball/pass (later)
Test plan
--mode SPEED_AND_DISTANCEand--track-id N--mode ALLwrites five suffixed outputs