PixiJS renderer changes should use the installed PixiJS skills and official PixiJS guidance before changing draw paths, scene ownership, caching, particles, or lifecycle behavior.
The public PixiJS skills live at
pixijs/pixijs-skills. In this repo,
agents should load the relevant installed PixiJS skill first, then keep these
project constraints in mind:
- use PixiJS v8 shape-then-fill/stroke
GraphicsAPIs; - keep
cacheAsTexturefor rare static layers and disable caches before destroying cached containers; - keep
ParticleContaineras a benchmark or proof comparison unless a future measured design explicitly promotes it; - keep media and overlays inside one Pixi-owned visible scene.